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BDSP Pokemon Brilliant Diamond and Shining Pearl Announced For Switch

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During today’s Pokemon Presents, The Pokemon Company announced Pokemon Brilliant Diamond and Shining Pearl for Switch. These games are developed by ILCA (Pokémon HOME developers) for Nintendo Switch and will release in Late 2021
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Official website: https://83047120.pokemon.com/en-gb/
 
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The Sinnoh Region of the Pokémon Brilliant Diamond and Pokémon Shining Pearl Games
Experience the nostalgic story from the Pokémon Diamond™ and Pokémon Pearl™ games in an adventure reborn on Nintendo Switch!

Adventures in the Pokémon Brilliant Diamond and Pokémon Shining Pearl games will take place in the Sinnoh region. Rich in nature and with Mount Coronet towering at its heart, Sinnoh is a land of many myths passed down through the ages. You’ll visit many different locations in the Sinnoh region, while striving to become the Champion of the Pokémon League.
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The original story has been faithfully reproduced, and the sense of scale in the originals’ towns and routes has been carefully preserved. People who played Pokémon Diamond and Pokémon Pearl can revisit familiar places and relive familiar scenes once more. For those setting out through Sinnoh for the first time, plenty of new encounters and surprises await.
These remakes include easy-to-understand, player-friendly conveniences of the modern Pokémon series, plus up-close-and-personal Pokémon battle scenes.
Whether you played Pokémon Diamond or Pokémon Pearl back in the day or you’re encountering these games for the first time, there’s something for everyone to enjoy.
 

Rayquaza

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They didn't like the names I choose for the remakes... oh well.
Happy to have the remakes (hope that we will get all 800+ Pokémon here)
 

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They didn't like the names I choose for the remakes... oh well.
Happy to have the remakes (hope that we will get all 800+ Pokémon here)
You will have better luck next time with the BW remakes! asd
 

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I hope it will have a "normal" multiplayer, with ranked and everything
 

Nurse Joey

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Finally finally finally. It is more like the diamond one that the shield and sword. Anyway, we are looking for it and I will answer you all later
 

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Finally finally finally. It is more like the diamond one that the shield and sword. Anyway, we are looking for it and I will answer you all later
I wanted the SwSh graphic :cry3: (becvause those new chibi aren't that good...)
 

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I wanted the SwSh graphic :cry3: (becvause those new chibi aren't that good...)
I agree with the chibi
a fan made a video of how he wanted the games to be and... they look awesome!
 

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I agree with the chibi
a fan made a video of how he wanted the games to be and... they look awesome!
Why they choose the chibi style and not the SwSh one? (Ok, SwSh don't hava a perfect graphic quality but the human characters are done well :yeahyeah:)
 

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Totally agree with you, I also hoped for the SwSh graphic as it is really the best one. But I love the cutey dawn also.


Thanks for the creative one but really the design in this video is perfect also. Also, did you got gyrating in pearl and diamond? Did you got arceus also or not?
 

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Thanks for the creative one but really the design in this video is perfect also. Also, did you got gyrating in pearl and diamond? Did you got arceus also or not?
Giratina was in DP (but he got a game all for himself (Platinum) with an alternate form)
Arceus... well... it's in the DP/Platinum game but... Game Freak never released the Azure Flute so it's impossible to get a legit one (you can still use cheats but it won't go to Pokémon Bank because it will be like a hacked Pokémon...) s the wonly way to get Arceus was with later distributons :yeahyeah:
 

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Someone noticed this:
This wall pattern from the Diamond/Pearl remake was originally a rendering "bug" in the original game and that they just decided to own up to and made it an intentional texture in the remake. The original game(on NDS hardware) created a Zig-Zag pattern due to precision errors while interpolating texture coordinates across the surface of the triangle. A lot of NDS emulators would incidentally introduce more rendering precision than the original hardware, and show it "correctly".
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