- Joined
- Dec 9, 2015
- Messages
- 12
- Generation Started
- 3rd Generation
- Favorite Pokémon
- Such Giratina. Much Oshawott. Very Mimikyu. Wow.
Hello, all. I apologize for the inactivity here. However, I think I have a (mostly) playable game now during my long absence, so be sure to check it out!
Link removed, please contact Snewper in a private message if you want the download link ~May
Let's Go Mimikyu, as the title implies, is a game starring you and your Mimikyu! Note that the Mimikyu is always shiny, so you can focus on getting good IVs. As a starting project, it's meant to experiment with Pokemon Essentials's capabilities, as well as serve as my "ideal" Kanto remake (i.e. the missed opportunities Game Freak didn't take).
SCREENSHOTS:
FEATURES:
Shiny Mimikyu Starter (with a Special Move not learnable anywhere else)!
Expanded "Neo Kanto" Dex (to include pre-evos and evolutions of Kanto Pokemon, plus lots of extras)!
Custom Shinies!
Post-Game Battle Frontier (Battle Tower implemented)!
New Dungeons (unlocked through story progression)!
Start with Running Shoes/Pokegear.
Custom Music Player (select a track in the Pokegear and have it play everywhere; select [Default] to return to the original game's soundtrack)!
HM items are now converted to Key Items.
New Type: Light-Type! One Gym has been converted to such accordingly with a new Gym Leader.
New Gym lineups!
Fight Team Rocket with their proper theme (remix from Ultra Sun/Ultra Moon).
Rival gets a new theme (pre-champion battles).
Featuring the Let's Go OST!
Extra Trainer choices! Introducing new player characters Jacob (M) and Alice (F)!
New Characters! Lillie, Khessi
Lillie - A travelling trainer who has come to Kanto from Alola. She specializes in Light-type Pokémon, but can adapt to other types without much trouble. Initially, you find her in Vermilion City, with a certain Pokemon she doesn't know how to take care of. Her reasons for coming to Kanto are not known, but it seems she seeks to better herself as a whole by taking on many trainers across the world to build her confidence.
Khessi - The ruthless boss of the Kanto Branch of Team Rocket. Her Pokémon are as diabolical and versatile as she is. A calculating mind, she carefully schemes to take control of Kanto in the name of Team Rocket, one systematic plot by one. Despite her cunning tendencies, it appears she's not the de-facto boss of Team Rocket, however.
New and updated evolution methods!
Kadabra -> Alakazam = Level 35
Machoke -> Machamp = Level 35
Haunter -> Gengar = Level 35
Luvdisc -> Alomomola = Level 44
Tauros -> Bouffalant = Level 44
Eevee -> Leafeon = Leaf Stone
Eevee -> Glaceon = Ice Stone
Eevee -> Sylveon = Shiny Stone
Magneton -> Magnezone = Level @ Power Plant
Nosepass -> Probopass = Level @ Power Plant
Ponyta -> Rapidflash = Fire Stone
Porygon2 -> Porygon-DX = Deluxe Disc
New Pokémon!
Flalite - Normal/Fairy, which can evolve into one or two of the following:
Rinova - Light/Fairy
Doomise - Dark/Fairy
Felinice - Ice/Elecric
Rapidflash - Fire (with Levitate)
Rinrin - Normal/Light
Porygon-DX - Normal
Type Changes to accommodate for the new type!
Flash Cannon is now Light-Type. Other moves will gradually convert to Light-type as seen fit.
Jigglypuff line = Normal/Light
Clefairy line = Fairy/Light
Chinchou line = Light/Water
Necrozma = Light (Default), Light/Steel (Solgaleo), Light/Ghost (Lunala), Light/Dragon (Ultra)
Change Necrozma's form by using "Essences" found in Kanto! There are three essences available in-game:
Solar (Dusk Mane), Lunar (Dawn Wings), and Star (Ultra).
New Difficulty Modes!
EX - Raises opponent trainers' Pokemon levels a bit to increase challenge.
DX - Same as EX, but can also add one or two random Pokemon to the trainers' team (based on base stat totals).
To-Dos:
General bug fixes.
Update Kanto Region Map (so it's not using a misaligned placeholder)
Decapitalize most of the game.
Implement water current Puzzle in the Seafoam Islands.
Fix Strength/Rock Smash item so it functions.
Implement the Battle Tourney/Rush facilities in the Battle Frontier.
Finish implementing some Pokémon details and graphics.
Change Khessi's dialogue (so it's not so similar to Giovanni's?)
Implement Pokémon Tower Ghost
Implement new overworlds for Khessi
Fix a bug in the Battle Tower where Mimikyu's Disguise doesn't return after a battle.
Update title screen/save select screen graphics.
Implement an IV Screen (?)
Implement Z-Moves (?)
Implement Shiny Mimikyu overworlds for following Pokémon (?)
Implement sprites for new items and Pokémon.
Update default graphics (?)
Fully implement mass outbreaks (akin to G4)
Multiplayer/"Custom" Battles (?)
etc.
User-Found Bugs:
Fix a bug where the game only runs in English Locale (thanks to sdw7sm for pointing this out!).
A text file containing all the credits will be included with the game's download.
HELP WANTED!
Now looking for help on this project and (possibly) future projects! Currently looking for the following:
Spriter - For custom and graphical improvements to Let's Go Mimikyu.
Music/Audio - For custom tracks and remixes for certain songs.
Scripter - Assist in ironing out bugs within the game as well as introducing new features. I can do a little bit of this (if given something to work with), but I don't know everything.
You are by no means obligated to help on all my projects if you sign on. Just make sure you're active with the current project!
Feel free to shoot me a message if you want to contribute! You will be added to the credits and have priority option for getting featured in-game! Which brings me to my next point...
GET FEATURED!
Curious how you can get a cameo appearance in the game? If you provide your trainer (as a sprite, with overworlds in GBA-style and in-battle in DS-style), you can contribute them to be added to the roster of post-game trainers to fight in the Saffron City Pokémon Fan Club! Space is limited to 9 other trainers at the moment. Be sure to include your desired team with your trainer sprites (outside Neo Kanto Dex is okay). Limit one, UNIQUE optional legendary to your team (No Mega Rayquaza or Ultra Beasts; consult the list below for claimed Legendaries). Custom Battle themes are okay; will be converted to OGG if not already for consistency.
List of claimed Legendaries:
Groudon - Snooper16
Articuno - In-Game
Zapdos - In-Game
Moltres - In-Game
Mewtwo - In-Game
Mew - Event
Volcanion - In-Game
Heatran - Reserved (?)
Giratina - In-Game
Cosmog - In-Game
Cosmoem - In-Game
Solgaleo - In-Game
Lunala - In-Game
Necrozma - In-Game
Marshadow - In-Game
Zeraora - Reserved (?)
CURRENT EVENTS!
A Shiny Meltan event is now available! End Date is currently undetermined. Pick it up after unlocking Mystery Gift.
1. Go to the Pokemart in Viridian City (you can do this while delivering the parcel at the start of the game), and fill out the application on the counter.
2. Save your game, once the prompt saying you unlocked Mystery Gift disappears.
3. Go to Mystery Gift on the File Select menu.
4. Congratulations! You now have your own Shiny Meltan to raise alongside your other Pokémon!
UPDATES
v0.5 - Initial Release
v0.6 - Added Metadata for Pokedex Nests (will need to be redone with a new region map once we have it).
Defined missing Trainers near Seafoam Islands.
Implemented the Lift Key event.
Decapitalized and corrected map names.
Added Trainers to Waterwell Springs.
Corrected Mystery Gift URL. Should be working now.
Deleted unnecessary files within the game's root folder.
v0.7
Updated in-game trades in compliance with the Neo Kanto Dex.
Fixed a warp error in the Celadon Mansion's rooftop.
Removed a test warp in the League's PokeCenter.
Corrected Fab Mail to Flame Mail (as Fab Mail doesn't exist).
Corrected a bug in the Magikarp Salesman event in Route 4's PokeCenter where he doesn't give Magikarp even after paying.
Corrected an error with the entry event in Pewter Museum.
Link removed, please contact Snewper in a private message if you want the download link ~May
Let's Go Mimikyu, as the title implies, is a game starring you and your Mimikyu! Note that the Mimikyu is always shiny, so you can focus on getting good IVs. As a starting project, it's meant to experiment with Pokemon Essentials's capabilities, as well as serve as my "ideal" Kanto remake (i.e. the missed opportunities Game Freak didn't take).
SCREENSHOTS:










FEATURES:
Shiny Mimikyu Starter (with a Special Move not learnable anywhere else)!
Expanded "Neo Kanto" Dex (to include pre-evos and evolutions of Kanto Pokemon, plus lots of extras)!
Custom Shinies!
Post-Game Battle Frontier (Battle Tower implemented)!
New Dungeons (unlocked through story progression)!
Start with Running Shoes/Pokegear.
Custom Music Player (select a track in the Pokegear and have it play everywhere; select [Default] to return to the original game's soundtrack)!
HM items are now converted to Key Items.
New Type: Light-Type! One Gym has been converted to such accordingly with a new Gym Leader.
New Gym lineups!
Fight Team Rocket with their proper theme (remix from Ultra Sun/Ultra Moon).
Rival gets a new theme (pre-champion battles).
Featuring the Let's Go OST!
Extra Trainer choices! Introducing new player characters Jacob (M) and Alice (F)!
New Characters! Lillie, Khessi
Lillie - A travelling trainer who has come to Kanto from Alola. She specializes in Light-type Pokémon, but can adapt to other types without much trouble. Initially, you find her in Vermilion City, with a certain Pokemon she doesn't know how to take care of. Her reasons for coming to Kanto are not known, but it seems she seeks to better herself as a whole by taking on many trainers across the world to build her confidence.
Khessi - The ruthless boss of the Kanto Branch of Team Rocket. Her Pokémon are as diabolical and versatile as she is. A calculating mind, she carefully schemes to take control of Kanto in the name of Team Rocket, one systematic plot by one. Despite her cunning tendencies, it appears she's not the de-facto boss of Team Rocket, however.
New and updated evolution methods!
Kadabra -> Alakazam = Level 35
Machoke -> Machamp = Level 35
Haunter -> Gengar = Level 35
Luvdisc -> Alomomola = Level 44
Tauros -> Bouffalant = Level 44
Eevee -> Leafeon = Leaf Stone
Eevee -> Glaceon = Ice Stone
Eevee -> Sylveon = Shiny Stone
Magneton -> Magnezone = Level @ Power Plant
Nosepass -> Probopass = Level @ Power Plant
Ponyta -> Rapidflash = Fire Stone
Porygon2 -> Porygon-DX = Deluxe Disc
New Pokémon!
Flalite - Normal/Fairy, which can evolve into one or two of the following:
Rinova - Light/Fairy
Doomise - Dark/Fairy
Felinice - Ice/Elecric
Rapidflash - Fire (with Levitate)
Rinrin - Normal/Light
Porygon-DX - Normal
Type Changes to accommodate for the new type!
Flash Cannon is now Light-Type. Other moves will gradually convert to Light-type as seen fit.
Jigglypuff line = Normal/Light
Clefairy line = Fairy/Light
Chinchou line = Light/Water
Necrozma = Light (Default), Light/Steel (Solgaleo), Light/Ghost (Lunala), Light/Dragon (Ultra)
Change Necrozma's form by using "Essences" found in Kanto! There are three essences available in-game:
Solar (Dusk Mane), Lunar (Dawn Wings), and Star (Ultra).
New Difficulty Modes!
EX - Raises opponent trainers' Pokemon levels a bit to increase challenge.
DX - Same as EX, but can also add one or two random Pokemon to the trainers' team (based on base stat totals).
To-Dos:
General bug fixes.
Update Kanto Region Map (so it's not using a misaligned placeholder)
Decapitalize most of the game.
Implement water current Puzzle in the Seafoam Islands.
Fix Strength/Rock Smash item so it functions.
Implement the Battle Tourney/Rush facilities in the Battle Frontier.
Finish implementing some Pokémon details and graphics.
Change Khessi's dialogue (so it's not so similar to Giovanni's?)
Implement Pokémon Tower Ghost
Implement new overworlds for Khessi
Fix a bug in the Battle Tower where Mimikyu's Disguise doesn't return after a battle.
Update title screen/save select screen graphics.
Implement an IV Screen (?)
Implement Z-Moves (?)
Implement Shiny Mimikyu overworlds for following Pokémon (?)
Implement sprites for new items and Pokémon.
Update default graphics (?)
Fully implement mass outbreaks (akin to G4)
Multiplayer/"Custom" Battles (?)
etc.
User-Found Bugs:
Fix a bug where the game only runs in English Locale (thanks to sdw7sm for pointing this out!).
A text file containing all the credits will be included with the game's download.
HELP WANTED!
Now looking for help on this project and (possibly) future projects! Currently looking for the following:
Spriter - For custom and graphical improvements to Let's Go Mimikyu.
Music/Audio - For custom tracks and remixes for certain songs.
Scripter - Assist in ironing out bugs within the game as well as introducing new features. I can do a little bit of this (if given something to work with), but I don't know everything.
You are by no means obligated to help on all my projects if you sign on. Just make sure you're active with the current project!
Feel free to shoot me a message if you want to contribute! You will be added to the credits and have priority option for getting featured in-game! Which brings me to my next point...
GET FEATURED!
Curious how you can get a cameo appearance in the game? If you provide your trainer (as a sprite, with overworlds in GBA-style and in-battle in DS-style), you can contribute them to be added to the roster of post-game trainers to fight in the Saffron City Pokémon Fan Club! Space is limited to 9 other trainers at the moment. Be sure to include your desired team with your trainer sprites (outside Neo Kanto Dex is okay). Limit one, UNIQUE optional legendary to your team (No Mega Rayquaza or Ultra Beasts; consult the list below for claimed Legendaries). Custom Battle themes are okay; will be converted to OGG if not already for consistency.
List of claimed Legendaries:
Groudon - Snooper16
Articuno - In-Game
Zapdos - In-Game
Moltres - In-Game
Mewtwo - In-Game
Mew - Event
Volcanion - In-Game
Heatran - Reserved (?)
Giratina - In-Game
Cosmog - In-Game
Cosmoem - In-Game
Solgaleo - In-Game
Lunala - In-Game
Necrozma - In-Game
Marshadow - In-Game
Zeraora - Reserved (?)
CURRENT EVENTS!
A Shiny Meltan event is now available! End Date is currently undetermined. Pick it up after unlocking Mystery Gift.
1. Go to the Pokemart in Viridian City (you can do this while delivering the parcel at the start of the game), and fill out the application on the counter.
2. Save your game, once the prompt saying you unlocked Mystery Gift disappears.
3. Go to Mystery Gift on the File Select menu.
4. Congratulations! You now have your own Shiny Meltan to raise alongside your other Pokémon!
UPDATES
v0.5 - Initial Release
v0.6 - Added Metadata for Pokedex Nests (will need to be redone with a new region map once we have it).
Defined missing Trainers near Seafoam Islands.
Implemented the Lift Key event.
Decapitalized and corrected map names.
Added Trainers to Waterwell Springs.
Corrected Mystery Gift URL. Should be working now.
Deleted unnecessary files within the game's root folder.
v0.7
Updated in-game trades in compliance with the Neo Kanto Dex.
Fixed a warp error in the Celadon Mansion's rooftop.
Removed a test warp in the League's PokeCenter.
Corrected Fab Mail to Flame Mail (as Fab Mail doesn't exist).
Corrected a bug in the Magikarp Salesman event in Route 4's PokeCenter where he doesn't give Magikarp even after paying.
Corrected an error with the entry event in Pewter Museum.
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